AI Insights · Timothy · July 2023
Top 5 Co-op Games on iOS in Switzerland: Q2 2023 Performance
Discover the performance metrics of the top co-op games on iOS in Switzerland during Q2 2023, including downloads, revenue, and active user trends.
The second quarter of 2023 saw notable activity in the co-op gaming segment on iOS in Switzerland. Here’s a detailed look at the top 5 performing applications, based on data from Sensor Tower.
MONOPOLY GO! by Scopely, Inc. experienced consistent growth in weekly revenue, starting from approximately $2.5K in mid-April and peaking at around $39.5K in early June, before stabilizing at roughly $33.5K by the end of the quarter. Downloads began strong with around 13.2K in early May but saw a downward trend, reaching approximately 4.4K by the end of June. Weekly active users showed a steady pattern, starting at 4.2K in mid-April and remaining relatively stable around 9.4K by late June.
Roblox from Roblox Corporation maintained a robust revenue stream, fluctuating between $60K to $110K throughout the quarter. Downloads showed a varied trend, peaking at about 4.2K in early April and settling around 3K by the end of June. Active users saw a steady increase, starting from 101.6K in late March and rising to approximately 116.7K by the end of June.
Stormshot: Isle of Adventure by FunPlus International AG showed a revenue increase from around $12K at the end of March to approximately $22K by late June. Downloads, however, saw a decline, from 4.9K in late March to just over 600 by the end of June. Active users mirrored this trend, starting at 7.3K in late March and decreasing to around 2.8K by late June.
Brawl Stars from Supercell achieved significant revenue peaks, notably around $46.9K in early May. Downloads fluctuated, peaking at about 1.8K in early April and ending at roughly 1.8K by late June. Active users remained strong, starting at 46K in late March and reaching around 52.9K by the end of June.
Lastly, 2 Player Games : the Challenge by Moreno Maio showed modest revenue, fluctuating around $40 to $90 throughout the quarter. Downloads varied, peaking at about 1.6K in mid-April and again in late June. Active users saw a steady increase, starting at 8.3K in late March and rising to around 11K by the end of June.
For more detailed insights and data, visit Sensor Tower.